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here's an example of what to expect  each week in the tip jar...
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DIALOGUE:

​If you need to animate dialogue you'll find it so much better if you anticipate the vowel sounds by a few frames. The great Disney animators of the past would hit their open mouth positions anything from 2 - 8 frames ahead of the actual vowel sounds being heard. This would depend of course on how strong and emphasized those vowel sounds needed to be.

For other dramatic events - such as explosions, etc. - they might even anticipate the sound by as much as 12 frames or more to obtain a maximum visual effect!

Here's a basic example of anticipating the vowel sounds on the key animation positions...
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Example using an old-style 2D animator's 'exposure sheet'.
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